using RayDen.Library.Entity.Interface;

namespace RayDen.RayEngine.Core.Interface
{
    public interface IImageFilm : IImagePlaneComponent, ISampleBufferProcessor
    {
        int Width { get; }
        int Height { get; }
        string GetStats();
        void SavePNG(string fn, string[] watermark);
        void SaveRaw(string fn);
    }
}